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Post by chreelister on Dec 24, 2022 14:30:26 GMT
*Deleted 15 unused Creatures to save resources. *Added a new seasonal NPC, his bonus and items. *Nerfed Timmy. Now you get 1/2 the bonus you normally would have gotten, but the max has been doubled. So the end result is still the same, but like the October one, I thought it was getting to max too quick.
Normally when I add a new seasonal NPC, his item quits dropping, and then he leaves a week later. I am going to let all 3 drop and stay in this weekend.
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Post by mcbutcher on Dec 29, 2022 10:41:27 GMT
Hey Chree. I agree that the max was being hit too fast but now it seems that anyone playing in European time will be missing out on the benefits of the max bonus.
If players in Europe hand in their tokens during the morning and day time and then players in say US, Canada or other time zones that are hours behind will benefit immediately and will have higher bonus
Not a game changer or anything, It's just a note
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Post by mcbutcher on Dec 29, 2022 10:48:41 GMT
Also noticed that Timmy will be gone after weekend so it's not important for him but maybe for thoughts on future seasonal npcs.
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Post by chreelister on Dec 29, 2022 22:53:46 GMT
The problem too could happen and I have seen it happen, is the Server Crashes and you lose all bonuses. So if you was on early you got a better bonus, and not later on in the day. The reason I upped the max, same thing for the October one, is I was seeing it be already maxxed out after the server had only be up for 4 hours, that is too soon for me anyways and the result was way too rewarding or way to punishing for too long of a time, which could have been 20 hours more. Then on top of that I was seeing people turning in more and more, so it wasn't like someone was hoarding them and then saved it all up for 1 day kind of thing. Probably the better idea or at least the one I have come up with is, start at half the max, whatever that is and every hour it goes down 1 notch. Not sure if I want to code this or not tho.
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Post by mcbutcher on Dec 30, 2022 19:17:49 GMT
Yeah I get ya. Its a toughie and you do a great job especially as a head dev so dont wanna take away from that.
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Post by chreelister on Dec 30, 2022 22:20:58 GMT
I do agree with you, say on an average, the bonuses are a lot better the last 4 hours before the server reset than they are the first 4 hours after a server reset. So if you are normally playing before the reset versus after, the person playing before is going to be way better off. I just don't want the max to be hit for like 20 hours of the day, but I also don't have a good fix, other than say keep the max easy to get to and reset the server more often or the timer method mentioned above, or this way, have the max hard to get to and half the bonuses, which does hurt the people playing soon after a reset.
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Post by mcbutcher on Dec 31, 2022 5:49:55 GMT
The after the reset slot is where I fit in. Heh.
But it's hard to fix like you said so no biggie. The seasonal npcs rock. Something to look forward to every month
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