Post by Jonales on May 29, 2023 16:25:02 GMT
I don't know if people will want to try it, because it really is "team based". This is because the keys are good in that they can represent 5 or more random items per turn in, rather than just one.
But if people do want to try, here is what I've learned. I've used the basics to get to all of the areas and find the guard, but it can definitely be expanded to know exactly where each of the maps are every time.
Lost dungeon has left to right sequences which can be used to determine where other maps are. These sequences can be reversed left to right direction, but if they are, the north and south are too and it is simply reversed left to right.
The sequences I remember are this, not in order. You can write down an order to know which comes after:
1.) Dungeon, halls, grubs.
2.) Dungeon, ruins, fires is north or south, and east or west of fires gets to grubs. If you go through the opposite south or north of fires, you get to other ruins, and then to dungeon going along east west again.
3.) Dungeon, chambers one way, ruins the other. If you keep going from ruins away from dungeon you get to the big map with bridges and impossibles in center. Crypt?
4.) It loops, I think every map loops.
And I think that is the basics of dungeon. Remember sometimes instead of dungeon halls grubs it goes dungeon grubs halls due to switching left and right.
The ways to get to chambers is grubs in the fires/ruins sequence, or to check chambers in the chambers sequence. 2 or 3 maps are between the other top chambers in the chambers sequence. Probably best to draw what I'm saying here.
If chambers and ruins/grubs, then chambers you get to is a bottom one. The top chambers are south through a few maps, similar to corners in this sequence. Chambers O's. O O
- -
- -
O O
If ruins/fires sequence, chambers are the corners in grubs. i.e ruins -> south/north to fires -> Fires -> East/west to grubs -> Grubs -> Any corner in that sequence gets to corresponding corner in chambers.
So that's it for halls, ruins, chambers, crypt? , grubs, and fires. I don't think I've ever seen a dungeon guard in fires. Chambers can be hard to check.
Oh and also, to report bugs, the manonera task hulks seem to be repeating and sometimes there are like 30 in fires. Probably a bug.