I have crafted up to legendary light and that all matches that you listed Ape. I hoping we can get back to where 1.69 left off (except magical was changed to Divine from what is listed here)
The crucial piece is some of the non traditional elemental damages (acid, fire, cold, light) and the chance of stuns
Basic
1.Standard - +1, 1d4 Acid - DC=7, Cost=10.
2.Recruits - +2, 1d6 Acid, Fear(DC14) - DC=17, Cost=55.
3.Adepts - +3, 1d8 Acid, Fear(DC16) - DC=22, Cost=95.
4.Veterans - +4, 1d10 Acid, Fear(DC18) - DC=27, Cost=145.
5.Masters - +5, 2d6 Acid, Fear(DC20) - DC=34, Cost=230.
6.Elite - +6, 2d8 Acid, Fear(DC22) - DC=43, Cost=365.
7.Legendary - +7, 2d10 Acid, Fear(DC24) - DC=49, Cost=580.
Shocking/Icy - Icy will do Slow, then Hold Effect while Shocking will do Blindness and then Stun Effect.
1.Standard - +2, 1d6 Cold/Electrical, Slow/Blindness(DC14) -DC=17, Cost=55.
2.Recruits - +3, 1d8 Cold/Electrical, Slow/Blindness(DC16) - DC=23, Cost=105.
3.Adepts - +4, 1d10 Cold/Electrical, Slow/Blindness(DC18) - DC=29, Cost=165.
4.Veterans - +5, 2d6 Cold/Electrical, Slow/Blindness(DC20) - DC=36, Cost=255.
5.Masters - +6, 2d8 Cold/Electrical, Hold/Stun(DC22) - DC=48, Cost=460.
6.Elite - +7, 2d10 Cold/Electrical, Hold/Stun(DC24) - DC=54, Cost=580.
7.Legendary - +8, 2d12 Cold/Electrical, Hold/Stun(DC26) - DC=61, Cost=740.
Dark
1.Standard - +3, +2 Vamp Regen, 1d6 Fire, 1d6 Negative, Doom(DC14) - DC=29, Cost=165.
2.Recruits - +4, +3 Vamp Regen, 1d8 Fire, 1d8 Negative, Doom(DC16) - DC=40, Cost=320.
3.Adepts - +5, +3 Vamp Regen, 1d10 Fire, 1d10 Negative, Doom(DC18) - DC=47, Cost=440.
4.Veterans - +6, +4 Vamp Regen, 2d6 Fire, 2d6 Negative, Doom(DC20) - DC=63, Cost=790.
5.Masters - +7, +4 Vamp Regen, 2d8 Fire, 2d8 Negative, Doom(DC22) - DC=71, Cost=1005.
6.Elite - +8, +5 Vamp Regen, 2d10 Fire, 2d10 Negative, Doom(DC24) - DC=81, Cost=1310.
7.Legendary - +9, +5 Vamp Regen, 2d12 Fire, 2d12 Negative, Doom(DC26) - DC=90, Cost=1620.
Light
1.Standard - +3, 1d6 Sonic, 1d6 Magical, Daze(DC14) - DC=31, Cost=190.
2.Recruits - +4, 1d8 Sonic, 1d8 Magical, Daze(DC16) - DC=40, Cost=320.
3.Adepts - +5, 1d10 Sonic, 1d10 Magical, Daze(DC18) - DC=48, Cost=460.
4.Veterans - +6, 2d6 Sonic, 2d6 Magical, Daze(DC20) - DC=63, Cost=790.
5.Masters - +7, 2d8 Sonic, 2d8 Magical, Daze(DC22) - DC=71, Cost=1005.
6.Elite - +8, 2d10 Sonic, 2d10 Magical, Daze(DC24) - DC=81, Cost=1310.
7.Legendary - +9, 2d12 Sonic, 2d12 Magical, Daze(DC26) - DC=90, Cost=1620.