Post by Findell on Nov 30, 2023 16:25:34 GMT
EDIT 12/04 : I sold a lot of these items to wink today
Amulet : AC +5, CON +3, Will +6, conc +5, disc +5, Hide +5, Death +7
Amulet : univ +5, conc +5, disc +6, ms +6, spot +6, Disease +6, Piercing Resist 5 / -
Shark's Teeth : Death Ward (7) 2 Uses/Day, CON +2, STR +2, Cold Resist 35 / -, Fire 2, immu Fear, Spell Immunity: 201
Talisman of Pure Good : CHA +3, WIS +4, AC +5, Only Useable By: Good
Azath's Claw : Ghostly Visage (15) Unlimited Uses/Day, CON +3, immu Fear, regen +2, Fire +6
Elite Desert Fox Hide : Regenerate (13) 2 Uses/Day, DEX +2, AC +7, Fire Resist 20 / -, ae +8, Hide +6, ms +6, Only Useable By: Druid, Only Useable By: Ranger
Belt : INT +1, fort +5, Parry +6, Acid Resist 25 / -, Piercing Resist 15 / -, Immunity Mind-Affecting Spells, +6 Soak15
Ancient Dwarven Brawlers Belt : STR +5, Bludgeoning Resist 10 / -, disc +5
Belt : STR +4, Parry +5, Acid Resist 15 / -, Immunity Fear, Sonic Resist 20 / -, mind +5
Belt : CHA +3, univ +3, sc +6, Bludgeoning Resist 15 / -
Boots : AC +5, Haste, CHA +2, sc +5, Taunt +5, ae +5, Sorcerer 7
True Storm Travelers : CON +6, Electrical Resist 15 / -, reflex +4, Tumble +6
Dragon Steppers : CON +1, DEX +2, AC +5, reflex +1, disc +4, Only Useable By: Monk
Boots : AC +2, CON +6, CHA +3, Heal +6, ms +9, Cold Resist 15 / -, Slashing Resist 5 / -
Boots : DEX +3, Open Lock +6, Sonic Resist 25 / -, Negative Energy +7, +8 Soak15
Boots : AC +5, regen +2, CON +5, Open Lock +4, Persuade +4
Boots : AC +7, univ +3, ms +10, Fire Resist 35 / -, Piercing Resist 10 / -, mind +8
Bracers : univ +4, Acid Resist 35 / -, Disease +5, Bludgeoning Resist 15 / -, Piercing Resist 15 / -
Bracers : AC +8, regen +2, INT +2, cw +5, Parry +6, spot +6, Negative Energy Resist 15 / -
Bracers Of Van Yoren : See Invisibility (3) 1 Use/Day, AC +8, Haste , regen +2, Fire +4, conc +1, sc +5
Cloak : CON +3, univ +3, ms +6, spot +6, Sonic Resist 20 / -
Hallowed Ground : Protection from Alignment (5) 5 Uses/Day, CON +2, DEX +1, AC +7, Alertness Alertness, regen +3, Listen +11, Lore +20, spot +10, Only Useable By: Druid, Only Useable By: Ranger, Only Useable By: Elf, Only Useable By: Half-Elf, Only Useable By: Halfling, Only Useable By: Human
Cloak : STR +3, Heal +5, Taunt +5, Fear +6, Piercing Resist 15 / -, Slashing Resist 15 / -
Cloak : DEX +3, CON +3, ms +6
Cloak : DEX +2, WIS +2, disc +5, ms +5, Cold Resist 25 / -
Cloak : DEX +4, CHA +4, INT +3, spot +6, Piercing Resist 10 / -
Legend's Axe for the Tall Kin : Blade Thirst (12) 3 Uses/Day, Fire 20, EB +9, Keen , Light 3
Elite Gloves of the Militant Orders : STR +2, WIS +2, Cleric 2, Cleric 3, Cleric 4, Cleric 5, Cleric 6, disc +6
Epic Sorcerer's Magefist : CHA +2, Sorcerer 6, Sorcerer 6, Sorcerer 7, Sorcerer 7, Sorcerer 8, Sorcerer 9, conc +12, disc +6, Only Useable By: Sorcerer
Gloves of the Hin Fist +9 : Attack Bonus: +9, Bludgeoning 9, Sonic 2d10, Only Useable By: Monk
Legendary Gloves of Healing : Heal (11) 1 Use/Day, Lesser Restoration (3) Unlimited Uses/Day, Regenerate (13) 2 Uses/Day, Remove Blindness/Deafness (5) 2 Uses/Day, Restoration (7) 1 Use/Day, Heal +25
Helmet : reflex +6, conc +6, ms +6, Sonic Resist 25 / -, Bludgeoning Resist 20 / -, Appraise +7
Helmet : reflex +4, Electrical Resist 25 / -, Paladin 3, Magical Resist 15 / -
Helmet : STR +3, univ +4, conc +6, disc +6, sc +6, Negative Energy Resist 20 / -
Legendary Light Hammer : pos 1d12, EB +8, Keen , On Hit: Sonic
Light Hammer : Deafness 6, Sonic +3, Attack Bonus: +8
Ring : DEX +2, WIS +2, Heal +6, Acid Resist 25 / -, Disease +6, +5 Soak20
Ring : INT +6, Will +4, conc +5, Ranger 5
Ring : AC +6, DEX +2, INT +5, Heal +5, Hide +6, +7 Soak15
Ring : AC +4, regen +1, STR +2, CON +2, ms +6
Ring : DEX +3, CHA +2, Parry +5, Poison +6, mind +6, +5 Soak15
Ring : STR +2, CHA +2, disc +5, Negative Energy Resist 25 / -
Ring of Elemental Resistance : Acid Resist 15 / -, Cold Resist 15 / -, Electrical Resist 15 / -, Fire Resist 15 / -
Storm Breaker : Energy Buffer (15) 1 Use/Day, Cold 1d4, Electrical 1d4, Sonic 1d4, EB +5, Light 3, Only Useable By: Chaotic, On Hit: Cold
Amulet : AC +5, CON +3, Will +6, conc +5, disc +5, Hide +5, Death +7
Amulet : univ +5, conc +5, disc +6, ms +6, spot +6, Disease +6, Piercing Resist 5 / -
Talisman of Pure Good : CHA +3, WIS +4, AC +5, Only Useable By: Good
Azath's Claw : Ghostly Visage (15) Unlimited Uses/Day, CON +3, immu Fear, regen +2, Fire +6
Elite Desert Fox Hide : Regenerate (13) 2 Uses/Day, DEX +2, AC +7, Fire Resist 20 / -, ae +8, Hide +6, ms +6, Only Useable By: Druid, Only Useable By: Ranger
Belt : INT +1, fort +5, Parry +6, Acid Resist 25 / -, Piercing Resist 15 / -, Immunity Mind-Affecting Spells, +6 Soak15
Ancient Dwarven Brawlers Belt : STR +5, Bludgeoning Resist 10 / -, disc +5
Belt : STR +4, Parry +5, Acid Resist 15 / -, Immunity Fear, Sonic Resist 20 / -, mind +5
Boots : AC +5, Haste, CHA +2, sc +5, Taunt +5, ae +5, Sorcerer 7
True Storm Travelers : CON +6, Electrical Resist 15 / -, reflex +4, Tumble +6
Dragon Steppers : CON +1, DEX +2, AC +5, reflex +1, disc +4, Only Useable By: Monk
Boots : DEX +3, Open Lock +6, Sonic Resist 25 / -, Negative Energy +7, +8 Soak15
Boots : AC +5, regen +2, CON +5, Open Lock +4, Persuade +4
Boots : AC +7, univ +3, ms +10, Fire Resist 35 / -, Piercing Resist 10 / -, mind +8
Bracers : univ +4, Acid Resist 35 / -, Disease +5, Bludgeoning Resist 15 / -, Piercing Resist 15 / -
Bracers : AC +8, regen +2, INT +2, cw +5, Parry +6, spot +6, Negative Energy Resist 15 / -
Bracers Of Van Yoren : See Invisibility (3) 1 Use/Day, AC +8, Haste , regen +2, Fire +4, conc +1, sc +5
Cloak : CON +3, univ +3, ms +6, spot +6, Sonic Resist 20 / -
Hallowed Ground : Protection from Alignment (5) 5 Uses/Day, CON +2, DEX +1, AC +7, Alertness Alertness, regen +3, Listen +11, Lore +20, spot +10, Only Useable By: Druid, Only Useable By: Ranger, Only Useable By: Elf, Only Useable By: Half-Elf, Only Useable By: Halfling, Only Useable By: Human
Cloak : STR +3, Heal +5, Taunt +5, Fear +6, Piercing Resist 15 / -, Slashing Resist 15 / -
Cloak : DEX +3, CON +3, ms +6
Cloak : DEX +2, WIS +2, disc +5, ms +5, Cold Resist 25 / -
Cloak : DEX +4, CHA +4, INT +3, spot +6, Piercing Resist 10 / -
Legend's Axe for the Tall Kin : Blade Thirst (12) 3 Uses/Day, Fire 20, EB +9, Keen , Light 3
Elite Gloves of the Militant Orders : STR +2, WIS +2, Cleric 2, Cleric 3, Cleric 4, Cleric 5, Cleric 6, disc +6
Epic Sorcerer's Magefist : CHA +2, Sorcerer 6, Sorcerer 6, Sorcerer 7, Sorcerer 7, Sorcerer 8, Sorcerer 9, conc +12, disc +6, Only Useable By: Sorcerer
Gloves of the Hin Fist +9 : Attack Bonus: +9, Bludgeoning 9, Sonic 2d10, Only Useable By: Monk
Legendary Gloves of Healing : Heal (11) 1 Use/Day, Lesser Restoration (3) Unlimited Uses/Day, Regenerate (13) 2 Uses/Day, Remove Blindness/Deafness (5) 2 Uses/Day, Restoration (7) 1 Use/Day, Heal +25
Helmet : reflex +6, conc +6, ms +6, Sonic Resist 25 / -, Bludgeoning Resist 20 / -, Appraise +7
Helmet : reflex +4, Electrical Resist 25 / -, Paladin 3, Magical Resist 15 / -
Helmet : STR +3, univ +4, conc +6, disc +6, sc +6, Negative Energy Resist 20 / -
Legendary Light Hammer : pos 1d12, EB +8, Keen , On Hit: Sonic
Light Hammer : Deafness 6, Sonic +3, Attack Bonus: +8
Ring : DEX +2, WIS +2, Heal +6, Acid Resist 25 / -, Disease +6, +5 Soak20
Ring : INT +6, Will +4, conc +5, Ranger 5
Ring : AC +6, DEX +2, INT +5, Heal +5, Hide +6, +7 Soak15
Ring : AC +4, regen +1, STR +2, CON +2, ms +6
Ring : DEX +3, CHA +2, Parry +5, Poison +6, mind +6, +5 Soak15
Ring : STR +2, CHA +2, disc +5, Negative Energy Resist 25 / -
Ring of Elemental Resistance : Acid Resist 15 / -, Cold Resist 15 / -, Electrical Resist 15 / -, Fire Resist 15 / -
Storm Breaker : Energy Buffer (15) 1 Use/Day, Cold 1d4, Electrical 1d4, Sonic 1d4, EB +5, Light 3, Only Useable By: Chaotic, On Hit: Cold
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Forging stones update 12/02
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Greater Ebstone max +7 enchantment
Godly Shockstone max +2d12 electric damage
Greater Ebstone max +7 enchantment
True Ebstone max +8 enchantment
Perfect Manastone max +2d10 magical damage
Legendary Att Crystal max +8 attack bonus
Speedstone adds haste
True Might Crystal max +10 mighty
Greater Might Crystal max +8 mighty
True Dex Crystal max +4 dexterity
Godly Shockstone max +2d12 electric damage
Godly Boomstone max +2d12 sonic damage
Godly Shockstone max +2d12 electric damage
Perfect Shockstone max +2d10 electric damage
Speedstone adds haste
True Bash Rock max +9 bludgeoning damage
Perfect Shockstone max +2d10 electric damage
True Bash Rock max +9 bludgeoning damage
Flawless Strength Crystal max +3 strength
True Might Crystal max +10 mighty
Perfect Shockstone max +2d10 electric damage
True Might Crystal max +10 mighty
True Darkstone max +2d8 negative damage
True Manastone max +2d8 magical damage
Perfect Manastone max +2d10 magical damage
True Darkstone max +2d8 negative damage
Perfect Manastone max +2d10 magical damage
True Ebstone max +8 enchantment
Speedstone adds haste
True Power Crystal max +4 charisma
True Ebstone max +8 enchantment
True Ebstone max +8 enchantment
True Ebstone max +8 enchantment
Flawless Zen Crystal max +3 wisdom
Flawless Darkstone max +1d10 negative damage
Perfect Manastone max +2d10 magical damage
Perfect Darkstone max +2d10 negative damage
True Manastone max +2d8 magical damage
True Darkstone max +2d8 negative damage
Legendary Bash Rock max +8 bludgeoning damage
Pure Savestone saves +4 max
True Zen Crystal max +4 wisdom
True Ebstone max +8 enchantment
Perfect Shockstone max +2d10 electric damage
Perfect Manastone max +2d10 magical damage
Pure Leechstone vampiric regen +5 max
Legendary Att Crystal max +8 attack bonus
Greater Holystone max +2d6 divine damage
Perfect Flamestone max +2d10 fire damage
Flawless Ebstone max +6 enchantment
True Ebstone max +8 enchantment
Perfect Manastone max +2d10 magical damage
True Bash Rock max +9 bludgeoning damage
Godly Icestone max +2d12 cold damage
True Darkstone max +2d8 negative damage
True Att Crystal max +9 attack bonus
Perfect Icestone max +2d10 cold damage
True Att Crystal max +9 attack bonus
Godly Icestone max +2d12 cold damage
True Ebstone max +8 enchantment
Pure Bash Rock max +10 bludgeoning damage
Perfect Might Crystal max +12 mighty
True Ebstone max +8 enchantment
True Ebstone max +8 enchantment
Perfect Boomstone max +2d10 sonic damage
Godly Icestone max +2d12 cold damage
Godly Vilestone max +2d12 acid damage
Godly Vilestone max +2d12 acid damage
Godly Vilestone max +2d12 acid damage
Perfect Flamestone max +2d10 fire damage
Perfect Icestone max +2d10 cold damage
Perfect Darkstone max +2d10 negative damage
Perfect Darkstone max +2d10 negative damage
Godly Vilestone max +2d12 acid damage
Godly Manastone max +2d12 magical damage
Godly Icestone max +2d12 cold damage
Godly Vilestone max +2d12 acid damage
Godly Icestone max +2d12 cold damage
Perfect Icestone max +2d10 cold damage
Godly Vilestone max +2d12 acid damage
Godly Vilestone max +2d12 acid damage
True Might Crystal max +10 mighty
Godly Shockstone max +2d12 electric damage
Godly Shockstone max +2d12 electric damage
Godly Icestone max +2d12 cold damage
Godly Flamestone max +2d12 fire damage
Godly Holystone max +2d12 divine damage
Godly Shockstone max +2d12 electric damage
Godly Boomstone max +2d12 sonic damage
Perfect Shockstone max +2d10 electric damage
Pure Leechstone vampiric regen +5 max
Godly Shockstone max +2d12 electric damage
Godly Icestone max +2d12 cold damage
Perfect Icestone max +2d10 cold damage
Godly Vilestone max +2d12 acid damage
Godly Shockstone max +2d12 electric damage
True Manastone max +2d8 magical damage
Godly Shockstone max +2d12 electric damage
Greater Ebstone max +7 enchantment
True Ebstone max +8 enchantment
Perfect Manastone max +2d10 magical damage
Legendary Att Crystal max +8 attack bonus
Speedstone adds haste
True Might Crystal max +10 mighty
Greater Might Crystal max +8 mighty
True Dex Crystal max +4 dexterity
Godly Shockstone max +2d12 electric damage
Godly Boomstone max +2d12 sonic damage
Godly Shockstone max +2d12 electric damage
Perfect Shockstone max +2d10 electric damage
Speedstone adds haste
True Bash Rock max +9 bludgeoning damage
Perfect Shockstone max +2d10 electric damage
True Bash Rock max +9 bludgeoning damage
Flawless Strength Crystal max +3 strength
True Might Crystal max +10 mighty
Perfect Shockstone max +2d10 electric damage
True Might Crystal max +10 mighty
True Manastone max +2d8 magical damage
Perfect Manastone max +2d10 magical damage
Perfect Manastone max +2d10 magical damage
True Ebstone max +8 enchantment
Speedstone adds haste
True Power Crystal max +4 charisma
True Ebstone max +8 enchantment
True Ebstone max +8 enchantment
True Ebstone max +8 enchantment
Flawless Zen Crystal max +3 wisdom
Perfect Manastone max +2d10 magical damage
True Manastone max +2d8 magical damage
Legendary Bash Rock max +8 bludgeoning damage
Pure Savestone saves +4 max
True Zen Crystal max +4 wisdom
True Ebstone max +8 enchantment
Perfect Shockstone max +2d10 electric damage
Perfect Manastone max +2d10 magical damage
Pure Leechstone vampiric regen +5 max
Legendary Att Crystal max +8 attack bonus
Perfect Flamestone max +2d10 fire damage
Flawless Ebstone max +6 enchantment
True Ebstone max +8 enchantment
Perfect Manastone max +2d10 magical damage
True Bash Rock max +9 bludgeoning damage
Godly Icestone max +2d12 cold damage
True Att Crystal max +9 attack bonus
Perfect Icestone max +2d10 cold damage
True Att Crystal max +9 attack bonus
Godly Icestone max +2d12 cold damage
True Ebstone max +8 enchantment
Pure Bash Rock max +10 bludgeoning damage
Perfect Might Crystal max +12 mighty
True Ebstone max +8 enchantment
True Ebstone max +8 enchantment
Perfect Boomstone max +2d10 sonic damage
Godly Icestone max +2d12 cold damage
Godly Vilestone max +2d12 acid damage
Godly Vilestone max +2d12 acid damage
Godly Vilestone max +2d12 acid damage
Perfect Flamestone max +2d10 fire damage
Perfect Icestone max +2d10 cold damage
Godly Vilestone max +2d12 acid damage
Godly Icestone max +2d12 cold damage
Godly Vilestone max +2d12 acid damage
Godly Icestone max +2d12 cold damage
Perfect Icestone max +2d10 cold damage
Godly Vilestone max +2d12 acid damage
Godly Vilestone max +2d12 acid damage
True Might Crystal max +10 mighty
Godly Shockstone max +2d12 electric damage
Godly Shockstone max +2d12 electric damage
Godly Icestone max +2d12 cold damage
Godly Flamestone max +2d12 fire damage
Godly Shockstone max +2d12 electric damage
Godly Boomstone max +2d12 sonic damage
Perfect Shockstone max +2d10 electric damage
Pure Leechstone vampiric regen +5 max
Godly Shockstone max +2d12 electric damage
Godly Icestone max +2d12 cold damage
Perfect Icestone max +2d10 cold damage
Godly Vilestone max +2d12 acid damage
Godly Shockstone max +2d12 electric damage
True Manastone max +2d8 magical damage